Class IndexedGeometryArray

  • Direct Known Subclasses:
    IndexedGeometryStripArray, IndexedLineArray, IndexedPointArray, IndexedQuadArray, IndexedTriangleArray

    public abstract class IndexedGeometryArray
    extends GeometryArray
    The IndexedGeometryArray object contains separate integer arrays that index into the arrays of positional coordinates, colors, normals, texture coordinates, and vertex attributes. These index arrays specify how vertices are connected to form geometry primitives. This class is extended to create the various indexed primitive types (e.g., lines, triangle strips, etc.).
    • Field Detail

      • ALLOW_COORDINATE_INDEX_READ

        public static final int ALLOW_COORDINATE_INDEX_READ
        Specifies that this IndexedGeometryArray allows reading the array of coordinate indices.
        See Also:
        Constant Field Values
      • ALLOW_COORDINATE_INDEX_WRITE

        public static final int ALLOW_COORDINATE_INDEX_WRITE
        Specifies that this IndexedGeometryArray allows writing the array of coordinate indices.
        See Also:
        Constant Field Values
      • ALLOW_COLOR_INDEX_READ

        public static final int ALLOW_COLOR_INDEX_READ
        Specifies that this IndexedGeometryArray allows reading the array of color indices.
        See Also:
        Constant Field Values
      • ALLOW_COLOR_INDEX_WRITE

        public static final int ALLOW_COLOR_INDEX_WRITE
        Specifies that this IndexedGeometryArray allows writing the array of color indices.
        See Also:
        Constant Field Values
      • ALLOW_NORMAL_INDEX_READ

        public static final int ALLOW_NORMAL_INDEX_READ
        Specifies that this IndexedGeometryArray allows reading the array of normal indices.
        See Also:
        Constant Field Values
      • ALLOW_NORMAL_INDEX_WRITE

        public static final int ALLOW_NORMAL_INDEX_WRITE
        Specifies that this IndexedGeometryArray allows writing the array of normal indices.
        See Also:
        Constant Field Values
      • ALLOW_TEXCOORD_INDEX_READ

        public static final int ALLOW_TEXCOORD_INDEX_READ
        Specifies that this IndexedGeometryArray allows reading the array of texture coordinate indices.
        See Also:
        Constant Field Values
      • ALLOW_TEXCOORD_INDEX_WRITE

        public static final int ALLOW_TEXCOORD_INDEX_WRITE
        Specifies that this IndexedGeometryArray allows writing the array of texture coordinate indices.
        See Also:
        Constant Field Values
      • ALLOW_VERTEX_ATTR_INDEX_READ

        public static final int ALLOW_VERTEX_ATTR_INDEX_READ
        Specifies that this IndexedGeometryArray allows reading the array of vertex attribute indices.
        Since:
        Java 3D 1.4
        See Also:
        Constant Field Values
      • ALLOW_VERTEX_ATTR_INDEX_WRITE

        public static final int ALLOW_VERTEX_ATTR_INDEX_WRITE
        Specifies that this IndexedGeometryArray allows writing the array of vertex attribute indices.
        Since:
        Java 3D 1.4
        See Also:
        Constant Field Values
    • Constructor Detail

      • IndexedGeometryArray

        public IndexedGeometryArray​(int vertexCount,
                                    int vertexFormat,
                                    int indexCount)
        Constructs an empty IndexedGeometryArray object with the specified number of vertices, vertex format, and number of indices. Defaults are used for all other parameters. The default values are as follows:
          validIndexCount : indexCount
          initialIndexIndex : 0
          all index array values : 0
        Parameters:
        vertexCount - see GeometryArray(int,int) for a description of this parameter.
        vertexFormat - see GeometryArray(int,int) for a description of this parameter.
        indexCount - the number of indices in this object. This count is the maximum number of vertices that will be rendered.
        Throws:
        java.lang.IllegalArgumentException - if indexCount < 0 ;
        See GeometryArray(int,int) for more exceptions that can be thrown
      • IndexedGeometryArray

        public IndexedGeometryArray​(int vertexCount,
                                    int vertexFormat,
                                    int texCoordSetCount,
                                    int[] texCoordSetMap,
                                    int indexCount)
        Constructs an empty IndexedGeometryArray object with the specified number of vertices, vertex format, number of texture coordinate sets, texture coordinate mapping array, and number of indices. Defaults are used for all other parameters.
        Parameters:
        vertexCount - see GeometryArray(int,int,int,int[]) for a description of this parameter.
        vertexFormat - see GeometryArray(int,int,int,int[]) for a description of this parameter.
        texCoordSetCount - see GeometryArray(int,int,int,int[]) for a description of this parameter.
        texCoordSetMap - see GeometryArray(int,int,int,int[]) for a description of this parameter.
        indexCount - the number of indices in this object. This count is the maximum number of vertices that will be rendered.
        Throws:
        java.lang.IllegalArgumentException - if indexCount < 0 ;
        See GeometryArray(int,int,int,int[]) for more exceptions that can be thrown
        Since:
        Java 3D 1.2
    • Method Detail

      • getIndexCount

        public int getIndexCount()
        Gets number of indices for this IndexedGeometryArray.
        Returns:
        indexCount the number of indices
      • setValidIndexCount

        public void setValidIndexCount​(int validIndexCount)
        Sets the valid index count for this IndexedGeometryArray object. This count specifies the number of indexed vertices actually used in rendering or other operations such as picking and collision. This attribute is initialized to indexCount.
        Parameters:
        validIndexCount - the new valid index count.
        Throws:
        CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph
        java.lang.IllegalArgumentException - if either of the following is true:
          validIndexCount < 0, or
          initialIndexIndex + validIndexCount > indexCount
        java.lang.ArrayIndexOutOfBoundsException - if any element in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] in the index array associated with any of the enabled vertex components (coord, color, normal, texcoord) is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the particular component's array.
        java.lang.ArrayIndexOutOfBoundsException - if the data mode for this geometry array object is BY_REFERENCE_INDICES and coordIndices.length < (initialIndexIndex + validIndexCount).
        Since:
        Java 3D 1.3
      • getValidIndexCount

        public int getValidIndexCount()
        Gets the valid index count for this IndexedGeometryArray object. For geometry strip primitives (subclasses of IndexedGeometryStripArray), the valid index count is defined to be the sum of the stripIndexCounts array.
        Returns:
        the current valid index count
        Throws:
        CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph
        Since:
        Java 3D 1.3
      • setInitialIndexIndex

        public void setInitialIndexIndex​(int initialIndexIndex)
        Sets the initial index index for this IndexedGeometryArray object. This index specifies the first index within this indexed geometry array that is actually used in rendering or other operations such as picking and collision. This attribute is initialized to 0.
        Parameters:
        initialIndexIndex - the new initial index index.
        Throws:
        CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph
        java.lang.IllegalArgumentException - if either of the following is true:
          initialIndexIndex < 0, or
          initialIndexIndex + validIndexCount > indexCount
        java.lang.ArrayIndexOutOfBoundsException - if any element in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] in the index array associated with any of the enabled vertex components (coord, color, normal, texcoord) is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the particular component's array.
        java.lang.ArrayIndexOutOfBoundsException - if the data mode for this geometry array object is BY_REFERENCE_INDICES and coordIndices.length < (initialIndexIndex + validIndexCount).
        Since:
        Java 3D 1.3
      • getInitialIndexIndex

        public int getInitialIndexIndex()
        Gets the initial index index for this IndexedGeometryArray object.
        Returns:
        the current initial index index
        Throws:
        CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph
        Since:
        Java 3D 1.3
      • setInitialVertexIndex

        public void setInitialVertexIndex​(int initialVertexIndex)
        This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array. The initialIndexIndex attribute can be used to set the starting index within the index arrays.
        Overrides:
        setInitialVertexIndex in class GeometryArray
        Parameters:
        initialVertexIndex - the new initial vertex index.
        Throws:
        java.lang.UnsupportedOperationException - this method is not supported
        Since:
        Java 3D 1.3
      • setInitialCoordIndex

        public void setInitialCoordIndex​(int initialCoordIndex)
        This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
        Overrides:
        setInitialCoordIndex in class GeometryArray
        Parameters:
        initialCoordIndex - the new initial coordinate index.
        Throws:
        java.lang.UnsupportedOperationException - this method is not supported
        Since:
        Java 3D 1.3
      • setInitialColorIndex

        public void setInitialColorIndex​(int initialColorIndex)
        This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
        Overrides:
        setInitialColorIndex in class GeometryArray
        Parameters:
        initialColorIndex - the new initial color index.
        Throws:
        java.lang.UnsupportedOperationException - this method is not supported
        Since:
        Java 3D 1.3
      • setInitialNormalIndex

        public void setInitialNormalIndex​(int initialNormalIndex)
        This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
        Overrides:
        setInitialNormalIndex in class GeometryArray
        Parameters:
        initialNormalIndex - the new initial normal index.
        Throws:
        java.lang.UnsupportedOperationException - this method is not supported
        Since:
        Java 3D 1.3
      • setInitialTexCoordIndex

        public void setInitialTexCoordIndex​(int texCoordSet,
                                            int initialTexCoordIndex)
        This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
        Overrides:
        setInitialTexCoordIndex in class GeometryArray
        Parameters:
        texCoordSet - texture coordinate set in this geometry array
        initialTexCoordIndex - the new initial texture coordinate index.
        Throws:
        java.lang.UnsupportedOperationException - this method is not supported
        Since:
        Java 3D 1.3
      • setInitialVertexAttrIndex

        public void setInitialVertexAttrIndex​(int vertexAttrNum,
                                              int initialVertexAttrIndex)
        This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
        Overrides:
        setInitialVertexAttrIndex in class GeometryArray
        Parameters:
        vertexAttrNum - vertex attribute number in this geometry array
        initialVertexAttrIndex - the new initial vertex attribute index.
        Throws:
        java.lang.UnsupportedOperationException - this method is not supported
        Since:
        Java 3D 1.4
      • setValidVertexCount

        public void setValidVertexCount​(int validVertexCount)
        This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array. The validIndexCount attribute can be used to set the number of valid indexed vertices rendered.
        Overrides:
        setValidVertexCount in class GeometryArray
        Parameters:
        validVertexCount - the new valid vertex count.
        Throws:
        java.lang.UnsupportedOperationException - this method is not supported
        Since:
        Java 3D 1.3
      • setCoordinateIndex

        public void setCoordinateIndex​(int index,
                                       int coordinateIndex)
        Sets the coordinate index associated with the vertex at the specified index for this object.
        Parameters:
        index - the vertex index
        coordinateIndex - the new coordinate index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
        java.lang.ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified coordinateIndex is out of range. The coordinateIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the coordinate array.
        java.lang.IllegalStateException - if the data mode for this geometry array object is BY_REFERENCE_INDICES.
      • setCoordinateIndices

        public void setCoordinateIndices​(int index,
                                         int[] coordinateIndices)
        Sets the coordinate indices associated with the vertices starting at the specified index for this object.
        Parameters:
        index - the vertex index
        coordinateIndices - an array of coordinate indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
        java.lang.ArrayIndexOutOfBoundsException - if any element of the coordinateIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the coordinate array.
        java.lang.IllegalStateException - if the data mode for this geometry array object is BY_REFERENCE_INDICES.
      • setCoordIndicesRef

        public void setCoordIndicesRef​(int[] coordIndices)
        Sets the coordinate indices array reference to the specified array. If the coordinate indices array reference is null, the entire geometry array object is treated as if it were null--any Shape3D or Morph node that uses this geometry array will not be drawn.
        Parameters:
        coordIndices - an array of indices to which a reference will be set.
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.IllegalStateException - if the data mode for this geometry array object is not BY_REFERENCE_INDICES.
        java.lang.ArrayIndexOutOfBoundsException - if any element of the coordIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the coordinate array.
        java.lang.ArrayIndexOutOfBoundsException - if coordIndices.length < (initialIndexIndex + validIndexCount).
        Since:
        Java 3D 1.5
      • setColorIndex

        public void setColorIndex​(int index,
                                  int colorIndex)
        Sets the color index associated with the vertex at the specified index for this object.
        Parameters:
        index - the vertex index
        colorIndex - the new color index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
        java.lang.ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified colorIndex is out of range. The colorIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the color array.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      • setColorIndices

        public void setColorIndices​(int index,
                                    int[] colorIndices)
        Sets the color indices associated with the vertices starting at the specified index for this object.
        Parameters:
        index - the vertex index
        colorIndices - an array of color indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
        java.lang.ArrayIndexOutOfBoundsException - if any element of the colorIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the color array.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      • setNormalIndex

        public void setNormalIndex​(int index,
                                   int normalIndex)
        Sets the normal index associated with the vertex at the specified index for this object.
        Parameters:
        index - the vertex index
        normalIndex - the new normal index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
        java.lang.ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified normalIndex is out of range. The normalIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the normal array.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      • setNormalIndices

        public void setNormalIndices​(int index,
                                     int[] normalIndices)
        Sets the normal indices associated with the vertices starting at the specified index for this object.
        Parameters:
        index - the vertex index
        normalIndices - an array of normal indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
        java.lang.ArrayIndexOutOfBoundsException - if any element of the normalIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the normal array.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      • setTextureCoordinateIndex

        public void setTextureCoordinateIndex​(int index,
                                              int texCoordIndex)
        Deprecated.
        As of Java 3D version 1.2, replaced by setTextureCoordinateIndex(int texCoordSet, ...)
      • setTextureCoordinateIndex

        public void setTextureCoordinateIndex​(int texCoordSet,
                                              int index,
                                              int texCoordIndex)
        Sets the texture coordinate index associated with the vertex at the specified index in the specified texture coordinate set for this object.
        Parameters:
        texCoordSet - texture coordinate set in this geometry array
        index - the vertex index
        texCoordIndex - the new texture coordinate index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if neither of the TEXTURE_COORDINATE bits are set in the vertexFormat or if the index or texCoordSet is out of range.
        java.lang.ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified texCoordIndex is out of range. The texCoordIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the texture coordinate array.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
        Since:
        Java 3D 1.2
      • setTextureCoordinateIndices

        public void setTextureCoordinateIndices​(int index,
                                                int[] texCoordIndices)
        Deprecated.
        As of Java 3D version 1.2, replaced by setTextureCoordinateIndices(int texCoordSet, ...)
      • setTextureCoordinateIndices

        public void setTextureCoordinateIndices​(int texCoordSet,
                                                int index,
                                                int[] texCoordIndices)
        Sets the texture coordinate indices associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
        Parameters:
        texCoordSet - texture coordinate set in this geometry array
        index - the vertex index
        texCoordIndices - an array of texture coordinate indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if neither of the TEXTURE_COORDINATE bits are set in the vertexFormat or if the index or texCoordSet is out of range.
        java.lang.ArrayIndexOutOfBoundsException - if any element of the texCoordIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the texture coordinate array.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
        Since:
        Java 3D 1.2
      • setVertexAttrIndex

        public void setVertexAttrIndex​(int vertexAttrNum,
                                       int index,
                                       int vertexAttrIndex)
        Sets the vertex attribute index associated with the vertex at the specified index for the specified vertex attribute number for this object.
        Parameters:
        vertexAttrNum - vertex attribute number in this geometry array
        index - the vertex index
        vertexAttrIndex - the new vertex attribute index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if the index or vertexAttrNum is out of range.
        java.lang.ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified vertexAttrIndex is out of range. The vertexAttrIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the vertex attribute array.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
        Since:
        Java 3D 1.4
      • setVertexAttrIndices

        public void setVertexAttrIndices​(int vertexAttrNum,
                                         int index,
                                         int[] vertexAttrIndices)
        Sets the vertex attribute indices associated with the vertices starting at the specified index for the specified vertex attribute number for this object.
        Parameters:
        vertexAttrNum - vertex attribute number in this geometry array
        index - the vertex index
        vertexAttrIndices - an array of vertex attribute indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if the index or vertexAttrNum is out of range.
        java.lang.ArrayIndexOutOfBoundsException - if any element of the vertexAttrIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the vertex attribute array.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
        Since:
        Java 3D 1.4
      • getCoordinateIndex

        public int getCoordinateIndex​(int index)
        Retrieves the coordinate index associated with the vertex at the specified index for this object.
        Parameters:
        index - the vertex index
        Returns:
        the coordinate index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.IllegalStateException - if the data mode for this geometry array object is BY_REFERENCE_INDICES.
      • getCoordinateIndices

        public void getCoordinateIndices​(int index,
                                         int[] coordinateIndices)
        Retrieves the coordinate indices associated with the vertices starting at the specified index for this object.
        Parameters:
        index - the vertex index
        coordinateIndices - array that will receive the coordinate indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.IllegalStateException - if the data mode for this geometry array object is BY_REFERENCE_INDICES.
      • getCoordIndicesRef

        public int[] getCoordIndicesRef()
        Returns a reference to the coordinate indices associated with the vertices
        Returns:
        the coordinate indices array
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.IllegalStateException - if the data mode for this geometry array object is not BY_REFERENCE_INDICES.
        Since:
        Java 3D 1.5
      • getColorIndex

        public int getColorIndex​(int index)
        Retrieves the color index associated with the vertex at the specified index for this object.
        Parameters:
        index - the vertex index
        Returns:
        the color index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      • getColorIndices

        public void getColorIndices​(int index,
                                    int[] colorIndices)
        Retrieves the color indices associated with the vertices starting at the specified index for this object. The color indicies are copied into the specified array. The array must be large enough to hold all of the indices.
        Parameters:
        index - the vertex index
        colorIndices - array that will receive the color indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      • getNormalIndex

        public int getNormalIndex​(int index)
        Retrieves the normal index associated with the vertex at the specified index for this object.
        Parameters:
        index - the vertex index
        Returns:
        the normal index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      • getNormalIndices

        public void getNormalIndices​(int index,
                                     int[] normalIndices)
        Retrieves the normal indices associated with the vertices starting at the specified index for this object. The normal indicies are copied into the specified array. The array must be large enough to hold all of the normal indicies.
        Parameters:
        index - the vertex index
        normalIndices - array that will receive the normal indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      • getTextureCoordinateIndex

        public int getTextureCoordinateIndex​(int index)
        Deprecated.
        As of Java 3D version 1.2, replaced by getTextureCoordinateIndex(int texCoordSet, ...)
      • getTextureCoordinateIndex

        public int getTextureCoordinateIndex​(int texCoordSet,
                                             int index)
        Retrieves the texture coordinate index associated with the vertex at the specified index in the specified texture coordinate set for this object.
        Parameters:
        texCoordSet - texture coordinate set in this geometry array
        index - the vertex index
        Returns:
        the texture coordinate index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if neither of the TEXTURE_COORDINATE bits are set in the vertexFormat or if the index or texCoordSet is out of range.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
        Since:
        Java 3D 1.2
      • getTextureCoordinateIndices

        public void getTextureCoordinateIndices​(int index,
                                                int[] texCoordIndices)
        Deprecated.
        As of Java 3D version 1.2, replaced by getTextureCoordinateIndices(int texCoordSet, ...)
      • getTextureCoordinateIndices

        public void getTextureCoordinateIndices​(int texCoordSet,
                                                int index,
                                                int[] texCoordIndices)
        Retrieves the texture coordinate indices associated with the vertices starting at the specified index in the specified texture coordinate set for this object. The texture coordinate indices are copied into the specified array. The array must be large enough to hold all of the indices.
        Parameters:
        texCoordSet - texture coordinate set in this geometry array
        index - the vertex index
        texCoordIndices - array that will receive the texture coordinate indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if neither of the TEXTURE_COORDINATE bits are set in the vertexFormat or if the index or texCoordSet is out of range.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
        Since:
        Java 3D 1.2
      • getVertexAttrIndex

        public int getVertexAttrIndex​(int vertexAttrNum,
                                      int index)
        Retrieves the vertex attribute index associated with the vertex at the specified index for the specified vertex attribute number for this object.
        Parameters:
        vertexAttrNum - vertex attribute number in this geometry array
        index - the vertex index
        Returns:
        the vertex attribute index
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if the index or vertexAttrNum is out of range.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
        Since:
        Java 3D 1.4
      • getVertexAttrIndices

        public void getVertexAttrIndices​(int vertexAttrNum,
                                         int index,
                                         int[] vertexAttrIndices)
        Retrieves the vertex attribute indices associated with the vertices starting at the specified index for the specified vertex attribute number for this object. The vertex attribute indices are copied into the specified array. The array must be large enough to hold all of the indices.
        Parameters:
        vertexAttrNum - vertex attribute number in this geometry array
        index - the vertex index
        vertexAttrIndices - array that will receive the vertex attribute indices
        Throws:
        CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
        java.lang.ArrayIndexOutOfBoundsException - if the index or vertexAttrNum is out of range.
        java.lang.NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
        Since:
        Java 3D 1.4